  | GlassDrawCompositedText Method  | 
 
            Draws composited text onto the glass area of a form.
            
 
    Namespace: 
   Ookii.Dialogs
    Assembly:
   Ookii.Dialogs (in Ookii.Dialogs.dll) Version: 1.0.0.0 (1.0.0.0)
Syntaxpublic static void DrawCompositedText(
	IDeviceContext dc,
	string text,
	Font font,
	Rectangle bounds,
	Padding padding,
	Color foreColor,
	int glowSize,
	TextFormatFlags textFormat
)
Public Shared Sub DrawCompositedText ( 
	dc As IDeviceContext,
	text As String,
	font As Font,
	bounds As Rectangle,
	padding As Padding,
	foreColor As Color,
	glowSize As Integer,
	textFormat As TextFormatFlags
)
public:
static void DrawCompositedText(
	IDeviceContext^ dc, 
	String^ text, 
	Font^ font, 
	Rectangle bounds, 
	Padding padding, 
	Color foreColor, 
	int glowSize, 
	TextFormatFlags textFormat
)
static member DrawCompositedText : 
        dc : IDeviceContext * 
        text : string * 
        font : Font * 
        bounds : Rectangle * 
        padding : Padding * 
        foreColor : Color * 
        glowSize : int * 
        textFormat : TextFormatFlags -> unit 
Parameters
- dc
 - Type: System.DrawingIDeviceContext
The IDeviceContext onto which the composited text should be drawn. - text
 - Type: SystemString
The text to draw. - font
 - Type: System.DrawingFont
The Font to apply to the drawn text. - bounds
 - Type: System.DrawingRectangle
The Rectangle that represents the bounds of the text. - padding
 - Type: System.Windows.FormsPadding
The Padding around the text; necessary to allow space for the glow effect. - foreColor
 - Type: System.DrawingColor
The Color to apply to the drawn text. - glowSize
 - Type: SystemInt32
Specifies the size of a glow that will be drawn on the background prior to any text being drawn. - textFormat
 - Type: System.Windows.FormsTextFormatFlags
A bitwise combination of the TextFormatFlags values. 
Exceptions
Remarks
              Do not use this method to draw text on non-glass areas of a form.
            
See Also